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voxels asset type

A voxel grid for a collider: size is one cell in world units, cells the filled coordinates. physics3d.set_voxel adds or removes a cell.

Files live in voxels/. Used by collider2d · voxels, collider3d · voxels.

A voxel grid for a collider: size is one cell in world units, cells the filled coordinates. physics3d.set_voxel adds or removes a cell.

[[assets]]
id = "pillar"
type = "voxels"
size = [1.0, 1.0, 1.0]
cells = [[0, 0, 0], [0, 1, 0], [0, 2, 0]]   # signed coordinates