heightfield
Files live in terrain/. Used by collider2d · heightfield, collider3d · heightfield.
A grid of heights for terrain: rows by columns samples in heights,
row-major, one value per grid point. The count has to match the grid.
[[assets]]
id = "valley"
type = "heightfield"
rows = 3
columns = 3
heights = [0, 0, 0, 0, -1, 0, 0, 0, 0]