voxels asset type
A voxel grid for a collider: size is one cell in world units, cells the filled coordinates. physics3d.set_voxel adds or removes a cell.
Files live in voxels/. Used by collider2d · voxels, collider3d · voxels.
A voxel grid for a collider: size is one cell in world units, cells the filled coordinates. physics3d.set_voxel adds or removes a cell.
[[assets]]
id = "pillar"
type = "voxels"
size = [1.0, 1.0, 1.0]
cells = [[0, 0, 0], [0, 1, 0], [0, 2, 0]] # signed coordinates