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mesh

3d · render · 4 properties · 3D

Authored 3D geometry from a mesh asset, drawn at the node and deformed by the rig skeleton names when the asset carries a skin.

In a scene, mesh is the node key that applies it. A script reaches the same properties through node.mesh.get() and node.mesh.set(table).

Properties

propertytypedefaultdescription
materialasset · materialThe material this draws with; empty draws with the built-in one
skeletonstringNode path to the rig a skinned mesh deforms with, relative to this node; empty means this node
sourceasset · meshThe mesh asset this node draws
texturestringImage file, project-relative; empty draws the colour alone

Asset types this component references: material, mesh.