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bindings

Reactions the node runs from a table: each row is an event, a when over the scene's [variables], an action, a target node and a value.

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interaction · 1 property · Other

Reactions the node runs from a table: each row is an event, a when over the scene's [variables], an action, a target node and a value.

In a scene, bindings is the node key that applies it. A script reaches each property below as a field on node.bindings: reading one asks the running component, and assigning one leaves the rest alone. The whole table is node.bindings.get() and node.bindings.set(table).

Properties

property type default description
rows list [] The binding rows, each { event, when, action, target, value }