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Mobile export and stores
Export to iOS, Android and a signed macOS app, balaur update, and one platform module over Game Center, iCloud and StoreKit.
- Dragos Balaur
balaur export targets iOS, Android and a signed macOS .app, and one platform module talks to the stores.

--target iosand--target androidwrite the app with the game's pack inside, and--appbuilds and signs a Mac.app.- An Android game links what every other template links: sound through AAudio,
http,websocket,gamend, andmultiplayerover WebSocket or WebTransport. - On Android, saves and
run.loggo to the app's internal storage, and the log goes to logcat under the tagbalaur. - An Android phone without Vulkan draws through OpenGL ES, and every shader is checked as GLSL ES 3.10.
balaur updatereplaces the install with the latest release, checked against its checksums.platformsigns in, unlocks achievements, submits scores, saves to the cloud and sells purchases. On Apple that is Game Center, iCloud and StoreKit.- With no store loaded, every call answers
unsupported.