Changelog
What changed in cloud builds and on this site. The engine's own versions are on Releases.
September 2026
- Download opens at once, and says where else to start: the editor in a browser tab, or from source.
- Breadcrumbs on every page.
- Store accounts. A store's login is kept once, on Stores, and each project picks the account it publishes with.
- A dashboard per project, and every build of every project on Builds.
- Cloud builds. Register a GitHub repository, and every push builds each target, with a check on the commit.
- Every target on Linux. Windows, macOS, iOS, Android, Linux and the web.
- Signing. Windows, macOS with notarization, iOS and Android. A target with no keys builds unsigned and says so.
- Publishing. itch.io, Google Play, App Store Connect, and web hosting with an address per game.
- Build settings. Branch, targets, engine version and the Android App Bundle, per project.
- An API. Personal API tokens, and
forge-shipto start a build from a shell. - Account deletion removes its builds, artifacts and signing keys.
- This site. The manual, the reference, the devlog and the roadmap moved here from the old site.
- Search finds sections of the manual, not only pages.