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Async import of assets
Assets import off the main thread, reload when saved, keep stable id:// references, and read import settings from a sidecar.
- Dragos Balaur
Importing an asset runs on its own thread, so the editor keeps drawing.

- A saved texture, model, font or sound reloads, and every node built from it is rebuilt.
- An
id://reference survives a move, and a rename in the Assets dock rewrites every reference to the file. art/hero.png.import.tomlholds one image's import settings, and[import.texture]inproject.tomlis the default.filter = "nearest"draws pixel art crisp.

