Loading screen
· One min read
Added support to Balaur for loading / splash screen. Now, while the game loads the assets and the engine itself gets ready, a nice progress bar and an image will show for a few seconds (configurable).

It is also configurable in the project.toml file:
[application]
splash = "art/logo.png"
splash_seconds = 1.5
It can also be reused if needed for other parts of the game, from Rune:
ui::set_loading(0.4, "textures");
// ...
ui::loaded();
set_loadingtakes a fraction and a label, and draws a bar under the picture in the theme's accent colour.loadedfinished the loading early.
Docs
Read more about it here:
